CommonEvent 890
Name = "混沌中ボス"

  999([890])
  ConditionalBranch([1, 129, 0, 0, 0])
    ConditionalBranch([1, 123, 0, 1, 0])
      ControlVariables([129, 129, 0, 2, 1, 8])
      JumpToLabel(["戦闘"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 123, 0, 2, 0])
      ControlVariables([129, 129, 0, 2, 9, 16])
      JumpToLabel(["戦闘"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 123, 0, 3, 0])
      ControlVariables([129, 129, 0, 2, 17, 24])
      JumpToLabel(["戦闘"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 123, 0, 4, 0])
      ControlVariables([129, 129, 0, 2, 25, 31])
      JumpToLabel(["戦闘"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 123, 0, 5, 0])
      ControlVariables([129, 129, 0, 2, 32, 37])
      JumpToLabel(["戦闘"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 123, 0, 6, 0])
      ControlVariables([129, 129, 0, 2, 38, 44])
      JumpToLabel(["戦闘"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 123, 0, 7, 0])
      ControlVariables([129, 129, 0, 2, 45, 50])
      JumpToLabel(["戦闘"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 123, 0, 8, 0])
      ControlVariables([129, 129, 0, 2, 51, 57])
      JumpToLabel(["戦闘"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 123, 0, 9, 1])
      ConditionalBranch([0, 7078, 1])
        ControlVariables([129, 129, 0, 2, 1, 57])
        JumpToLabel(["戦闘"])
        Empty([])

      Else([])
        ControlVariables([129, 129, 0, 2, 1, 59])
        JumpToLabel(["戦闘"])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["戦闘"])
  ControlSwitches([2333, 2333, 0])
  ConditionalBranch([1, 129, 0, 1, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Queen Harpy's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1202, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 2, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Sylph's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1209, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 3, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense the Canaan Sisters' presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1223, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 4, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Alra Priestess's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1224, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 5, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Queen Fairy's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1239, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 6, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Queen Elf's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1240, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 7, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Queen Alraune's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1241, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 8, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Titania's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1283, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 9, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense the Four Bandits' presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1196, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 10, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense the Sluggy Stars' presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1203, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 11, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Lizard Boss's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1215, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 12, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Cow Demon Queen's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1220, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 13, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Queen Bee's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1225, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 14, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Queen Ant's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1228, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 15, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Candy's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1234, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 16, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Former Queen Harpy's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1286, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 17, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Meia's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1205, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 18, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Bonnie and Ashel's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1217, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 19, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Poseidoness's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1230, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 20, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Maid Scylla's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1233, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 21, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Emily and Cassandra's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1237, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 22, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense El's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1242, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 23, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Queen Mermaid's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1243, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 24, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Roza's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1284, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 25, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Gnome's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1216, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 26, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Dullahan's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1218, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 27, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Cerberus's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1219, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 28, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Succubus Witch's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1238, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 29, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Carmilla and Elizabeth's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1245, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 30, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Queen Vampire's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1246, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 31, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Queen Lamia's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1285, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 32, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Chrome and Frederica's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1208, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 33, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Nanabi's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1204, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 34, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Undine's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1226, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 35, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Salamander's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1235, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 36, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Spider Princess's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1244, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 37, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Queen Scylla's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1287, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 38, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Page 65537's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1206, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 39, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Lily's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1213, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 40, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Lucia's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1214, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 41, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Mephisto's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1222, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 42, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Succubus's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1231, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 43, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Natasha's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1232, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 44, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Fernandez's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1282, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 45, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Phoenix Girl's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1200, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 46, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Eva's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1210, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 47, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Sara's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1211, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 48, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Saki's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1212, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 49, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Shirohebi's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1221, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 50, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense the Cirque du Croix (1st set)'s presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1248, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 51, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Nuruko's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1201, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 52, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Brynhildr's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1207, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 53, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Golem Girl's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1227, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 54, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense the Beelzebubs' presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1229, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 55, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Lilith & Lilim's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1236, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 56, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense the Three Nobles of Black's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1247, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 57, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense the Cirque du Croix (2nd set)'s presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1249, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 58, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Daimyokai's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"daimeikai\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1441, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 59, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You can sense Tarsa's presence...\nWill you challenge this floor boss?"])
    ShowText([""])
    ShowChoices([["Make preparations", "Fight as you are"], 1])
    When([0, "準備を整える"])
      ExitEventProcessing([])
      Empty([])

    When([1, "このまま戦う"])
      Empty([])

    ChoicesEnd([])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1442, false, false])
    ControlSwitches([2333, 2333, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([50, 50, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
